Adobe Character Animation Panel at San Diego Comic-Con International

When I made “Innocence of Seduction” in 2016, it was a total labor of love- it combined my love of Golden Age comics weirdness, old timey radio dramas and a collage aesthetic, largely made possible because of Adobe’s Character Animator software.  I posted the work on Adobe’s forum and by virtue of having a big fan on Character Animator’s development team, I was invited to take part in a “Motion Comics” panel at the 2017 San Diego Comic-Con!  The panel is at 1 P.M. on opening day, Thursday July 20th, but you can check out the short film Innocence of Seduction here…

…and my corresponding tutorials on how I made the film, and operate within Character Animator, are on my Udemy instructor site!

See you all at Comic-Con International!

 

 

 

Make A Zine From Scratch – a Skillshare class in honor of the San Diego Zine Fest

In celebration of San Diego Zine Fest this weekend, I created a new Skillshare class on the topic:  Make A Zine From Scratch.jpeg-image-4f6a971bb424-1

Zines are DIY, fun forms of small press expression; anything goes in a zine, but when “anything goes” it often is such an open-ended concept that people don’t know where to start.  In this bite-sized class we’ll put together a zine with the most basic of materials- no computers, no high-end printing or fancy art supplies.

The goal here is to craft a personal story that communicates and has all the pages facing the right direction. Beyond that, the goal is to crack open our shells, overcome fear and get familiar with self publishing.  This is the first step.  Signup for the class is here and, if you plan on coming out to the SD Zine Fest, stop by my table and say hi!  I’m listed as Primordial Creative, my studio name.

SDZF-2016-Venues-Web.jpg

Exhibition Review: Collective Restraint – Four Decades of Czech Photography at MOPA

San Diego’s Museum of Photographic Arts typically has a blend of universally beloved images, pop appeal, and the kind of things that appeal to photo nerds (archival images, new technology, etc.).  On a previous visit I remember seeing exhibits of a National Geographic photographer next to a member of Crosby, Stills and Nash, as well as a series of large format digital works.  When I stopped by in early January 2015, it was all group exhibits; work shot by high schoolers, archival work from the 19th Century, and Czech photographers from the mid-20th Century.

ehm_resting-model-II
Josef Ehm “Resting Model 2”

I really went for the Czech images, with their mixture of history, classiness, repression, fine tonality and surreal subject matter.  I learned every Czech photographer included a portrait of the most famous local photographer, Josef Koudelka, in their portfolio; that the repressive and conservative natures of the Communist governments made photographing nudes so difficult that they naturally led to distortions and shadowy forms.

FullSizeRender
Erich Einhorn “Fly on the Window Screen”

You come away feeling that even if these photos- all shot from the 1930s through 1960s- where in color, they’d still be grey.  It’s the kind of darkroom photography that has an emotional punch in a way that modern, high production style photography doesn’t.

Of the other gallery shows, the high schoolers’ photos had some interesting content (mainly snippets of their family lives, hence the name “We Are Family”) while the archival images would appeal to lovers of technically spot-on photography- lovers of print techniques and large depths of field.  Of the current shows, I most heartily recommend the Czech work, which blends concepts with techniques in works that double as historical secrets revealed.

“Collective Restraint,” “We Are Family,” and “New Visions: Art and Invention of the 19th Century” are on display at MOPA in Balboa Park, San Diego, through the first week of February.

If you enjoy any of this work I encourage you to like it and share it!  For more photoworks goodness peruse my Etsy shop, follow on tumblr and twitter and instagram, and rummage around on my full site.