It’s been a few months, but with the summer heat sweeping into Arizona I’m back in the lab cranking out tutorials – the first of which is Animating Walk Cycles in Adobe Character Animator!
The walk cycle is one of the foundation principles of animation, and Adobe has recently added it to the arsenal of motion capture animation features of its Character Animator program. We’ll cover how to build our puppet in Photoshop, add walk behaviors, rig our puppet in Character Animator and create multiple kinds of motion.
Adobe Character Animator is a subprogram of After Effects, and it uses Adobe Photoshop to organize the file layers, so you’ll need those programs to get the full benefit of the class.
Sign up is here!
I’m proud to announce my first Udemy course – Making Motion Comics: Animating Illustrations in Adobe Photoshop and After Effects! This is a specialized form of animation using portions of original artwork to animate a story rather than individual drawings for each frame or cgi characters. By animating in this style, we are able to keep the aesthetic of individually drawn panels with complicated foregrounds and backgrounds; we are able to make our comics into films.
I used this technique in my short film, Innocence of Seduction. It allowed me to utilize hundreds of drawings from public domain comics into my own animation:
For a limited time, the course is on sale for $15, normal price $35! See you in class!
Hello out there! I wanted to share my newest animated short film “Innocence of Seduction” – collaged from utilizing hundreds of public domain comics and radio shows from the 1940s-60s. It absolutely was a labor of love and meant as a tribute to all the creators of such fun and imaginative sci-fi/ horror/ romantic/ western content of that era.
Assembled/ animated by David Miller/ Primordial Creative Studios 2016
I have a Udemy course on the making of this very animated motion comic here!
Happy New Year! I’m excited to announce a new classes on my Skillshare channel, which I’ve been quietly assembling over the past 2 months. The first is Add Physics To Your Motion Capture Animations In Adobe Character Animator + After Effects:
Adobe Character Animator is an amazing motion capture sub-program of Adobe After Effects. It utilizes your webcam and microphone to allow you to do live animations of puppets, but it also allows you to set the physics of your characters and animate without using keyframes! We will cover gravity, wind, dangles, draggables, and keyboard triggers in this class.
Sign up is here!
Now on my Skillshare – Create Motion Comics Pt. 2! In this section, we’ll be using Adobe Character Animator to animate the faces and mouths of comic characters using motion capture technology. This gives us actual fully animated talking heads with physics like swinging hair and blinking eyes, all controlled by our own facial movements and lip synced sounds.
We’ll also cover designing our Character Animator puppets in Photoshop and bringing the scene into After Effects!
If you haven’t seen Pt. 1 of “Creating Motion Comics” I highly encourage you to check it out as it establishes what motion comics are, why they are a great animation alternative, and how to put together frame animation in Photoshop.