Adobe Character Animator is celebrating the very first network tv show produced with it in “Our Cartoon President”, a spinoff of The Late Show With Stephen Colbert’s special guest cartoon Trump.
I’m such a huge advocate for Character Animator- I’m working on my own new show using the motion capture digital puppet software, and I’ve done multiple animated shorts and music videos using it. Once you have your puppet created, you can plug any audio and behaviors into it to make a dynamic character without dealing with the complications of key framing or frame-by-frame animation.
“Our Cartoon President” is, in my opinion, an awesome showcase of the software. There’s a real lively movement to these characters in a way that a lot of other cheaply animated shows can’t achieve.
If you’re intrigued by Character Animator, I encourage you to check out my Udemy course! I’ve got just 20 $10 Udemy coupons for the course here.
When I made “Innocence of Seduction” in 2016, it was a total labor of love- it combined my love of Golden Age comics weirdness, old timey radio dramas and a collage aesthetic, largely made possible because of Adobe’s Character Animator software. I posted the work on Adobe’s forum and by virtue of having a big fan on Character Animator’s development team, I was invited to take part in a “Motion Comics” panel at the 2017 San Diego Comic-Con! The panel is at 1 P.M. on opening day, Thursday July 20th, but you can check out the short film Innocence of Seduction here…
…and my corresponding tutorials on how I made the film, and operate within Character Animator, are on my Udemy instructor site!
See you all at Comic-Con International!
It’s been a few months, but with the summer heat sweeping into Arizona I’m back in the lab cranking out tutorials – the first of which is Animating Walk Cycles in Adobe Character Animator!
The walk cycle is one of the foundation principles of animation, and Adobe has recently added it to the arsenal of motion capture animation features of its Character Animator program. We’ll cover how to build our puppet in Photoshop, add walk behaviors, rig our puppet in Character Animator and create multiple kinds of motion.
Adobe Character Animator is a subprogram of After Effects, and it uses Adobe Photoshop to organize the file layers, so you’ll need those programs to get the full benefit of the class.
Sign up is here!
Happy New Year! I’m excited to announce a new classes on my Skillshare channel, which I’ve been quietly assembling over the past 2 months. The first is Add Physics To Your Motion Capture Animations In Adobe Character Animator + After Effects:
Adobe Character Animator is an amazing motion capture sub-program of Adobe After Effects. It utilizes your webcam and microphone to allow you to do live animations of puppets, but it also allows you to set the physics of your characters and animate without using keyframes! We will cover gravity, wind, dangles, draggables, and keyboard triggers in this class.
Sign up is here!